These are some of the metrics that will be evaluated, which will improve the swimming techniques for each swimmer using this platform:
There are three main phases for metrics:
Underwater (5 metric)
Overwater (12 metric)
Transition (9 metrics)
General metrics
There are also some general metrics like pace (formerly known as speed) and split time.
Pace: refers to your average speed over a whole split (time divided by the length of the pool). Note that you can customize the units of measure for speed from within your settings during a live activity
Split Time: Refers to your swim time in milliseconds for the length.
Stroke type:
Butterfly, Back, Chest, Free, Kick, IM and Mixed
Start type:
Dive Start vs Wall Start
Twist type:
The TritonWear system currently supports three types of twists: inverted twists, open twists, or cross twists. Here is a description of each:
Open turn:
An open turn is a turn in which the swimmer touches the wall, with one or both hands, depending on the requirements of the stroke, and brings the legs closer to the wall in a tuck-like position, then turns onto the back of the wall. wall to face the opposite end of the stroke. the pool and propels off in an aerodynamic fashion to start a new lap. Butterfly and breaststroke swimmers must touch with both hands; then one arm is usually dropped into the water to begin the spin while the other goes in front of the head to complete the spin off the wall; from there the swimmer will push towards a current line.
Flip spin:
A somersault turn is a turn in which the swimmer swims to the back wall, tucks, does a forward somersault, and pushes off into a streamline. While generally only executed during the backstroke or freestyle, it is legal in all events as long as in the butterfly and breaststroke both hands touch the wall simultaneously and immediately before the turn.
Cross twist:
A cross twist is used in the individual medley when switching from backstroke to breaststroke. The twist involves a touch on the wall in the backstroke using the lead arm (the one that hits the wall) to pull the legs into a backflip off the wall.
Underwater metrics:
These metrics measure your performance, skill, and speed in all actions performed underwater.
The underwater phase is considered to be from the end of the push (the feet leave the wall) to the break (the head breaks the surface of the water).
Underwater Time:
Time in the underwater phase.
Underwater Speed:
Average speed during the underwater phase.
Underwater Percentage:
Percentage of time underwater vs. above water.
Max Underwater Depth:
Maximum depth during the underwater phase.
Thrust depth:
Depth of the head when the feet leave the wall (optimum depth 40 cm below the surface)
Underwater speed:
A look at how measures speed underwater, what's considered good and bad, and how to improve it.
What is Speed Underwater?
This is the distance in meters or yards per second that you travel during the underwater portion of each lap.
Water metrics
These metrics measure your performance, skills and speed in all actions performed on the water.
Strokes: number of strokes:
Breaths- Number of breaths:
DPS- Average distance per stroke:
Average speed:
Stroke rate:
Average time for each stroke cycle, including all but the first stroke cycle.
SWOLF- Swim Golf:
Split Seconds + Strokes. Just like in real golf, the lower the score, the better.
Speed over water:
Average speed during the phase on the water, from the start to the last stroke.
Overwater Time:
Time in the phase on the water, from the break to the last stroke.
What is Distance Per Run (DPS)?
Distance Per Stroke (DPS) is also called Stroke Length and measures the distance a swimmer covers with each stroke.
As measured?
DPS is the distance spent stroking and the number of strokes in that distance. It starts from the first hit and ends at the last, so the distance traveled underwater is not included in the average calculation.
What is a good DPS?
The fastest swimmers over the distances share an excellent feel for the water and a low number of strokes per lap. That's a direct result of its ability to strike a balance between power and efficiency.
For sprinters, studies have shown that the swimmers who can achieve the highest DPS at slower speeds are the same swimmers who go faster. For distance swimmers, higher DPS generally translates to higher swimming efficiency and energy in the tank for later splits as fewer strokes are needed and drag is reduced.
That being said, high DPS does not directly translate to higher speed. Too much slip between strokes can cause the swimmer to slow down with each stroke, requiring extra effort to accelerate again during the jerk to maintain speed. By propelling through the water at a faster stroke rate, a swimmer could be faster even by sacrificing DPS.
Transition metrics:
These metrics measure your performance, skills, and speed in all actions performed during your turns/transitions
Transition time: turn time + push time:
Time from the entry of the last stroke (when the hand touches the water on the last stroke before the turn) to the next end of the split push (when the feet leave the wall).
Turn Time:
Time to change direction:
Flip Turns: From when the head begins to tilt down until the feet initially hit the wall.
Open Turn:
Since the hands hit the wall until the feet hit the wall.
Turning speed:
The speed of its spin is measured by the speed of its revolutions. The indicators are the same as Turn Time
Impulse time:
Time spent pushing off the wall, from when the feet first hit the wall until the feet leave the wall.
Push Max Acceleration:
Maximum acceleration during boost (Focus)
Pushing force:
Accumulated Total Acceleration Index during the boost (Focus)
Dive time:
Total time from the first movement to entering the water
Dive Hang Time:
Time from feet outside the block to entering the water
Dive Block Time: Time from first move to feet out of blocks.
Transition time:
A look at how TritonWear measures transition time, what's considered good and bad, and how to improve it.
What is transition time?
This is the metric that most of us consider when measuring transitions. It is the integral measure most often used to calculate spin time in hand calculations.
As measured?
Transition time starts from the time the last stroke enters the water until the end of launch for the next split.
What is a good transition time?
As with all time-based metrics, the idea is to complete the full transition as quickly as possible.
Copyright © 2022 Homestead Wahoo’s Swim Club Inc, -Deus Aquatics - All Rights Reserved.
Powered by GoDaddy